.....11/06/ 2003

 

designworks: visual communication
In nowadays, visual communication design has an important role, and it cannot be separated with our every day life. Wherever we are, we will find various forms and designs of visual communication.
Visual communication design has three basic functions: as the means of identification, means of information and instruction, also the means of presentation and promotion.
The following is a sampling of professional work, including user interface designs for Internet and software applications, collateral graphics and commissioned illustrations for commercial publication.

The goal of a successful user interface design is to communicate clearly the intended purpose and function of each aspect of the user's environment through appearance, organization and layout of all graphical elements. The examples below have been created for a diverse range of uses including commercial software products and web-based applications. read more

AOL 8.0 Beta (NEW)
2002 (Spacely) Designed and prototyped a set of new, hip environments that enable an enhanced and personalized AOL experience.
more info>

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ZoomView
2002, Viewpoint Corp.
An intuitive web-based user interface that enables the navigation of high resolution images.

more info (PDF)

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Office Advantage
1999 Metacreations
Office Advantage was conceived as a Microsoft Office plug-in to help comprehend and communicate information with a visual and technological edge.
more info>

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Dance Studio
1998 Metacreations
Beneath a deceptively simple, fun and compelling interface designed for teens, Dance Studio packed cutting edge technology under the hood to create a first-of-its-kind interactive 3D dance and music experience.
more info>

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MetaFlash Studio
1999 MetaCreations-Minolta
MetaFlash Studio was a full-scale natural 3D-shape polygon-based editing system.
more info>
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Icon Design
cons can enhance any interface. The styles encompass a spectrum from simple to complex, grayscale to hundreds of colors and symbolic to photorealistic.
more info>

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[id]3 (NEW)
2003, Turin Italy
A European learning proposal organised by the Istituto Europeo di Design and Ars Media, with the support of the Media Programme of the European Union.
.more info>

A picture is worth a thousand words, which is fortunate, since I don't have much space here. The images below are commissioned artworks used to illustrate cover stories and feature articles.

MacWorld
August 1996. "3D Breakthrough" issue cover illustartion and interior artwork for the feature article, "The Mac's 3D Edge." more info>

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Publish
January 1996 cover and interior artwork for the feature story, "The New World of 3D."
more info>
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MacUser -Spain
1993 - 1996
More than 30 exclusive monthly covers created and published over three years, based upon featured articles.
more info>

Collateral materials are a vital part of a complete marketing presence. From targeted mailings and newsletters to sell sheets to trade show premiums, collateral helps reinforce the marketing and sales message while providing important information to clients.The samples below were created for some of the most powerful graphics applications available on the market at the time.

KPT X. Gel
1999 MetaCreations
This filter was called Gel and allowed for one to use 3D paint tools to synthesize photo-realistic materials, lighting, reflection, and transparency to the scene.
more info>

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KPT X. Fractals
1999 MetaCreations
The raw range possibilities in KPT fractals filters such as FraxPlorer and Frax 4D made it possible to get a unique fractal works.
more info>
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3D webworkshop
1996. Specular
It was an integrated studio package for Macintosh targeted at new web page designers, part of the package was WebHands, a collection of more than 1500 graphic elements rendered as GIFs.
more info>

   

© Javier Roca Copyright 2002 All rights reserved.